RIP GTA V Modding: Taken Too Soon by Take-Two

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Originally released in 2013 on PlayStation 3 and Xbox 360, before hitting PlayStation 4 and Xbox One in 2014 and PC in 2015, Grand Theft Auto V has sold by the bucketloads.

Mods are usually used to create more things that extend the fun in the game.

This is a big problem for the community because OpenIV has consistently been the best modding tool available for loading mods into the Grand Theft Auto series, and there hasn't been a replacement developed as a result. Some embrace the communities and see them correctly as a free boon to the popularity of their games, while others would rather maintain strict control of the gaming experience by resorting to legal muscle with modders. On GTAForums.com a lead developer on the tool said OpenIV was sent a cease-and-desist letter by publisher Take-Two. PC Grand Theft Auto 5 gamers trying to launch Open IV are greeted with the message that the service is "discontinued" because Take-Two said modding games is "an illegal activity and demands from us to discontinue the project".

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It's a odd move by Take-Two considering that Rockstar Games, the developer of the GTA V, has previously mentioned how much it appreciates the modding community.

'On June 5th, 2017, we had received an official Cease-and-Desist letter, ' the group explains in its announcement. He clarifies that the letter is illiterate both technically and grammatically, and that they do have the option to go to court to prove that modding is fair use and what they're doing is legal. But we decided not to.

"Take-Two's actions were not specifically targeting single player mods. Yes, we could. But we decided not to", GooD-NTS said. Spending time just to restore status quo is really unproductive, and all the money in the world cant compensate the loss of time. "Many programmers/game developers start off by modding games". Let us know in the comments.

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